Mobile App Developers

$160/hr to $200/hr



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Sydney NSW, Australia

Agency Size

11 - 50 employees



About us

Mode, based in Sydney, provides world-class work-for-hire game production services for the purposes of teaching, gamification, marketing, or as a revenue-generating product in the Apple and Google Play stores. Despite our location in Australia, we service clients all around the world. We are one of the greatest work-for-hire game creation firms, and our clients always come first.


Stymied logo


STYMIED is a challenging brain teaser puzzle game designed by Warwick Blent. This game is ideal for those who enjoy playing hard puzzle games. Beat the 200th level to put your intelligence to the test. There are four lovely blockified landscapes to explore: Forest, Desert, Cave, and Space. There are also up to 18 unique block components to accompany you on your puzzle-solving adventure!

Something Eerie logo

Something Eerie

Something Eerie was created for the Royal Life Saving Society Australia to teach children about being safe in, on, and near water. The software also instructs users what to do in the event of a major emergency. The player can learn this through making correct or incorrect judgments in the game. Every interactive story's success is measured and tracked using anonymous data analytics. It enabled the customer to assess the app's success based on its key performance indicators, which centered on the overall number of tales played. This allowed them to determine how many youngsters had learned the teachings.

DogMan logo


We built a fun and simple puzzle game for Scholastic Inc., a renowned children's book publisher. Dav Pilkey's acclaimed book series includes more than ten Dog Man graphic books. More than 3 million copies of the series have been sold. In the game, players begin by selecting one of many different Dog Man characters to construct. The ability necessary is for gamers to recall how the character appears. Where are the eyes, mouth, limbs, and so on? Following that, some of these components are deleted. It is up to the player to correctly add them all back in. The part locations are then assessed, with a "Perfect-O" status outcome possible. The player collects incentives and may build new Dog Man characters with each character generated.

Klutz Super Collider logo

Klutz Super Collider

With 'Simple Machines,' we designed a unique physics game that incorporates STEM with an emphasis on science and arithmetic. The goal is to employ a variety of ball launchers and devices to crash two balls. Players must use both sides of their brain in this game, mixing creativity and problem-solving. To alter the trajectory of either ball, players can create a route with clay. Because clay is included in the Klutz science kits, it was utilized to design trails.

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Agency locations

0433 339 448

58 James Street

Perth WA 6003